Its a good film, but its not a great film. I've noticed that some films are mirroring video games and going for the experiential "it's like being there" angle, I haven't seen it work yet (explicit first-person plots like Cloverfield excepted).
Like most modern high budget games, the set pieces are really impressive conceptually, but I never really felt like I got to appreciate them. Things move too fast, the camera whip-pans all over the place. I get the sense of driving quickly by an elaborate shop window display, I'm sticking my head out the window trying to get a better look, frustrating.
Oddly enough, in the action parts I was waiting for a character pause, and in the character pauses I was waiting for more action. Character pause is the right term here because that's literally what it is, stopping for a few minutes to exchange some dry plot-fuel before ramming instructions for the next sub-quest at the audience. Normally I'm ok with that, but here it's unsatisfying (see the postscript for why that is).
Thing's aren't helped at all by the accursed PG13 violence and language, which makes all the dialogue even more strained (forget believable troopers who don't swear like… well, troopers). There's no real sense of peril here, when you don't see any blood, you don't feel any danger.
I never really dropped out of my seat and into the world, I was always aware of being in the cinema. That's hard to get right, but isn't that really what you want when you go to the movies?
PS: This post really sums up one of the major flaws here, another expensive lesson learned for the cost of a ticket.
Another flat Sandler comedy. He shouts from time to time and the best part for me was the young looking Sandler because it reminded me of The Wedding Singer. Having said that, its an acceptable obligatory date night movie.
Saw this film last night and I have to say it surprised me. Totally enjoyable experience. The casting is spot on, Matt Damon has the charisma to pull of the romantic humour as well as the integrity and willpower to fight the system. Emily Blunt manages to create a character that you can imagine wanting to beat the odds for.
Thankfully, very little time is spent on explaining why the 'Angels' are here, even the one or two lines of exposition are a little off putting. Instead they decide to focus on the meat of the story, should you accept your logical fate or fight for your gut instincts.
What it made me realise was that getting the emotional punch right cancels out any of the fancy pants special effects: even the really subtle ones here were extraneous (like smart-paper schematics on the notebooks). I think it was also wise to drop any complications to the plot. All I cared about was what the Hero was going to do next, that's what a good story is all about.
PS: How many filmable Philip K. Dick short stories are left?
I'm a night owl and while I work away into the morning hours I like to play movies in the background. There's a certain type of movie that fits the bill. It has the be action focused, with a good visual style and more importantly, strong audio and dialogue, as you listen more than you watch. Any smouldering tension or complex storylines are a no go, they are too distracting. A film like Chronicles is a perfect choice, and it's in the regular rotation.
I'm not saying I enjoy it 'cause its bad, on the contrary I admire this film. Wikipedia tells me the budget is USD 105 million, and I believe every cent is up there on the screen. Some of the sets are awe inspiring, and are very reminiscent of Dune, the action set pieces never feel small. I also like the running time, its got a pleasing number of arcs. That's very important when you don't want to be distracted thinking of what film to play next.
As for Vin Diesel, well its the part he was born to play, so its no surprise he's so fond of the character. Which leads me on to the scene I want to talk about today.
- Riddick is on the prison planet Crematoria reuniting with an old friend Kyra, who is running into some problems with the resident rape gang
- He advises them to depart while they still can, unsurprisingly, they decline..
- Riddick calmly advises the rape gang to depart
- They quite rightly point out that he's only armed with a soup cup
- Riddick informs them that its actually a tea cup, and yes, that's all he needs
- He places it on a suspiciously convenient ledge shaped rock
- The classic 'ragged metal cup to the chest' move
- Riddick shows them the next improvised killing instrument
- They key from a sardine tin, nice
- The bad guys get the message
Amusing deaths and witty one liners are the staple of a solid action movie, and here Chronicles does not disappoint. A character like Riddick is perfectly fit to deliver both, which is a big part of this movies appeal.
Oh I almost forgot..
The fantastically bizarre Lensors..
It just occurred to me that the one thing I haven't posted about yet is any kind of practical plan on how I plan to achieve my rather lofty goal. I have a few ideas that I've been playing around with over the years, but the flagship is a feature animation film, currently titled 'Iapetus'.
The film I plan to see on the big screens will be based around the following points:
- Visually inspirational, but not distractingly so
- Solid intelligent storyline, but not too clever
- Realistic human depiction, but not photographic
- Satisfying conclusion
- Several movements, a solid arc, over about 2 hours running time
- Lots of satisfying action
- Laugh out loud comic violence and black humour
- A solid main character with a human reason to drive the story forward
You'll note that none of this describes a specific storyline or theme, instead they outline the experience I want the audience to share when they see it. I'm describing the film I want to see, and the reasons I want to see it.
Next up is to create a short clip of one of the more frenetic scenes, currently titled "Bullet Wind". I'll post some storyboards on that fairly soon, followed by some concept artwork.
Feels good to be finally starting on this.